Thursday, August 2, 2012

Social Roleplaying Games

I'd try Adventure Quest. It's got the community and in-depth strategy of an MMO without the part where you meet other players in-game. So I guess you could call it a massively single-player online RPG. Sadly, they don't have a native chat client...you'll have to use Internet Relay Chat for that.

Plus, you can play it for as long or as short as you like--"coffee break sized fun", to borrow one of their phrasings. Whether it's a couple of random scaled encounters or one of their several epic quest lines, they've had 10 years to offer something for everyone...including the pay-to-win folks.

How long will he keep on fighting? How long will his pain last? Maybe only the X-Buster on his hand knows for sure...

Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/uRIXdwjRh14/viewtopic.php

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